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Hi, this is my last work entitled "Swim Merlin Swim!", the entire image was made in Blender 2.36, rendered with the internal engine, all the textures are procedurals, except the skin of each character that was uvmapped from an image, post-pro was made in Photoshop (there is 3 renders in different layers, each render with a different level of Glow -the internal plugin from blender- and blurred a bit).
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