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Hi.
My latest character. Modeled using polygons. Detais were added with bump maps. I wish I could do it with displacement maps but I would need way more ram for that... and patience :).
Modeled in Silo, rendered in XSI. Textures were done in Photoshop.
My latest character. Modeled using polygons. Detais were added with bump maps. I wish I could do it with displacement maps but I would need way more ram for that... and patience :).
Modeled in Silo, rendered in XSI. Textures were done in Photoshop.
验证码: 5939