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The Oddfather is one of my original models. Years ago i made a short animation of him based off a much simpler model. This render was a test to see how finished i can take a render. I started by posing the rigged model in Lightwave. I then exported the morphed pose back to the original model. From there, I reworked all the bad deformations and sent it back to Lightwave and rendering the model in, I must note the wonderful G2 and Sasquatch plugins for the hair and skin textures. Both of which take much time to get right, but the rewards are worth it. From there I took the render and tweaked it in photoshop.
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