您的位置:首页 > cgtalk2006 > Berserker
cgtalk2006
注册时间
2010-07-08
发帖数
0
最后登录
2011-12-23
  本站提示信息
×
  •  举报:Berserker
    原 因:
作品名称:Berserker   网友评分:
使用软件:3ds max  Photoshop  ZBrush  
发布时间:2011-12-13 14:26:52
查看原图   推荐给朋友   下载作品
This is a work i did at school (Nad Center) as a specialisation project. It is a real time model with normal map, diffuse map and specular map and it is from a concept art by An JungSik (such a great artist!!!). To get to this result i made the armor in 3DS Max, i sculpted the cloth and the body in Zbrush. Then i used Polyboost to reconstruct the low poly version (10012 triangles). Then the normap map was generated in Max.
The diffuse map was hand painted.
    您还未登录,请您先登录,才能发表评论,谢谢!
  匿名
验证码: 4827  
下一页 | 尾页 | 共 25 页 | 当前第 1 页
Copyright@2008 CGTime.com.cn Inc. All Rights Reserved.CG时代 版权所有