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Used 4 weeks to create this Berserker. The concept I worked from is made by Trion for the game Rift : Planes of talara, http://eu.riftgame.com/en/media/concept-art.php#10
And I took some Creative freedom with some parts of the armor, and the weapon.
All textures are handpaintet in photoshop, and there are 4 diffuse maps. 2x2k (for body and weapon) while the top part of the armor and lower part of the armor has 1024 maps. All parts have Spec / cavity / ao / normal .
And I took some Creative freedom with some parts of the armor, and the weapon.
All textures are handpaintet in photoshop, and there are 4 diffuse maps. 2x2k (for body and weapon) while the top part of the armor and lower part of the armor has 1024 maps. All parts have Spec / cavity / ao / normal .
验证码: 8409