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3dsMax was used to model the mesh, and the photoshop was used to paint the textures an some little postproduction.
i wasn't necessarily going for realism. My goal was to create some good looking charakter and do some very short animation
whit him. I know there are mistakes but a I hope You like it.
i wasn't necessarily going for realism. My goal was to create some good looking charakter and do some very short animation
whit him. I know there are mistakes but a I hope You like it.

验证码: 2016
