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Hi guys!
Here's another recent image I have created as rendering challenge.
The floor is made by a module of two cubes duplicated with mograph and randomized using a random effector.
The lighting is quite simple: a distant light with physical sky and sun placed back to the pov and a series of area lights beyond the windows to increase the lightness around them and in the whole scene. The curtains in background are poly modeled and shaped by the wind as soft bodies.
Here's another recent image I have created as rendering challenge.
The floor is made by a module of two cubes duplicated with mograph and randomized using a random effector.
The lighting is quite simple: a distant light with physical sky and sun placed back to the pov and a series of area lights beyond the windows to increase the lightness around them and in the whole scene. The curtains in background are poly modeled and shaped by the wind as soft bodies.
验证码: 7795