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Here are some pics created for our customer Gameforge and their online-game OGame.de
We modelled low-poly meshes and added the details by using finalRenders MTD (micro-triangle-displacemnt). So it was possible to create high-res models in a short amount of time.
We modelled low-poly meshes and added the details by using finalRenders MTD (micro-triangle-displacemnt). So it was possible to create high-res models in a short amount of time.
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