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作品名称:Koenigsegg    网友评分:
使用软件:3ds max  VRay  Maya  
发布时间:2010-07-09 16:38:42
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Koenigsegg CCX. In-game model done by Grand Turismo 5 standards. Done by blueprints and huge amount of photo reference. Poly budget: 192 449 triangles. Textures: in total diffuse, normal bump and specular less than 2048x2048 each. Only in-game textures were used for render. Only normal bump - no displacement.

Modeled by Gleb Zhilevich (guided by Yury Rybakov), some textures and rendering by Yury Rybakov.

More images at up to 3840х2160 and video here - http://propergraphics.com/3dlowpoly/Koenigsegg_video.htm

Also for those who want to check exactness of the model we add part of our photo reference there.
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