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Whoops! Depressurization isn’t fun.
This image was a lot of fun to make. I started by modeling the head in Zbrush – the rest was done in Maya. The image was rendered in mental ray using mostly the mia shader. Render time was about 60 hours because of the fur and boken lens shader. Lightroom and Photoshop provided final color correction and touch-up.
Thanks for Looking!
This image was a lot of fun to make. I started by modeling the head in Zbrush – the rest was done in Maya. The image was rendered in mental ray using mostly the mia shader. Render time was about 60 hours because of the fur and boken lens shader. Lightroom and Photoshop provided final color correction and touch-up.
Thanks for Looking!
验证码: 9837