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This image ilustrate complexity process of humans thinking...
Base mesh sculpted in 3ds max. I used reactor simulation to create curved line. Main modeling I made in Zbrush. Rendering and shaders prepered in v-ray using displacement. Next I did some color, exposure correction in Photoshop and Afx.
Hope You like it.
Base mesh sculpted in 3ds max. I used reactor simulation to create curved line. Main modeling I made in Zbrush. Rendering and shaders prepered in v-ray using displacement. Next I did some color, exposure correction in Photoshop and Afx.
Hope You like it.
验证码: 2648