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cgtalk2006
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作品名称:Hitchhiker Girl    网友评分:
使用软件:3ds max  Photoshop  ZBrush  
发布时间:2011-01-12 22:39:59
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My first normal mapped model. I admit she’s nothing too exciting to look at. No gapping wounds, or exposed breasts.

I’ve had a bit of a love hate relationship with this model. I started this model around June last year I think, as a learning process for normal mapping. I finished her a few months later (yes it was a bit of a slow project for me. Time is an issue sometimes). Since then she has been floating around on my pc wanting to be finished.

A bit earlier this year I though that I had better do something with her so that she doesn’t go to waste, so I prepared her to be posted on my site and here on CGTalk. At the time she was just a figure on her own, so, I decided to give her a prop, to take her a bit further. First off it was a pistol, an HK USP to be precise. I was also building a bit more of an intricate base for her, but of course I got bored modelling the gun and the base was kind of distracting from the actual character. So, as things go, I scrapped them both and built the base you see here (it could be refined further), but she was still a bit lonely, so I first gave her a Katana sword, but I though that was a bit of a cop out, and a bit abvious, as it didn’t really add to the character’s personality… so I gave her a pipe (?), I guess for bashing people or zombies over the head, but that was also a bit of an after thought (though perhaps better than the aforementioned sword).

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