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Last year, i had the opportunity to work for the english magazine "CG world". I had to create some super heroes and i ended up with some very classical figures. I made a couple of attempts on some original designs (more sculpty/Botero like characters), but unfortunately they were not selected.
Because i'm a loony bastard, i made myself a quick picture, called "USA today", with a very dense/fat/strong/funny super hero. This picture was designed for the web, in 20-30 min i think.
And after one year, i felt like it was time to push this idea a bit further.
Yeah yeah... this new proposal lacks the funny aspect of the initial one and it's a bit more serious, even if, to me, proportions are still amusing.
So i found back an old release of the geometry, that i've tweeked in Zbrush for 2 or 3 hours, then rendered in Maya, with a basic lighting and an occlusion shader. Back to photoshop, i guess i must have been doodling for 6-8 hours in the end.
This time, it is designed for print (A3-300dpi). Hope you'll enjoy.
Because i'm a loony bastard, i made myself a quick picture, called "USA today", with a very dense/fat/strong/funny super hero. This picture was designed for the web, in 20-30 min i think.
And after one year, i felt like it was time to push this idea a bit further.
Yeah yeah... this new proposal lacks the funny aspect of the initial one and it's a bit more serious, even if, to me, proportions are still amusing.
So i found back an old release of the geometry, that i've tweeked in Zbrush for 2 or 3 hours, then rendered in Maya, with a basic lighting and an occlusion shader. Back to photoshop, i guess i must have been doodling for 6-8 hours in the end.
This time, it is designed for print (A3-300dpi). Hope you'll enjoy.
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