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This portrait was created from photoreferences of my best friend from high school. I tried to create a photorealistic yet not photographic like portrait of her. Her face will be also used in the future in one of my still WIP projects called Bride.
It was created by polygonal modeling and refined in ZBrush 3. Textures are combination of photoraphic maps and painted maps. It was rendered using mental ray's fast skin SSS shader into separate layers and separately retouched in Photoshop.
It was created by polygonal modeling and refined in ZBrush 3. Textures are combination of photoraphic maps and painted maps. It was rendered using mental ray's fast skin SSS shader into separate layers and separately retouched in Photoshop.
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