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Made for the Comicon Challenge. The topic was to recreate your favorite comic book character in full 3D. I choose Wolverine
I started off using zbrush for the highpoly, then maya w/NEX Plugin for retopology and rigging/posing. Then 3DSMax for normal map baking and rendering. Crazybump was used for fine details in the normal map and finally Photoshop was used for presentation and texture work
The Specs:
Polys - 6995
Textures - 1024x1024
Additional Images
I started off using zbrush for the highpoly, then maya w/NEX Plugin for retopology and rigging/posing. Then 3DSMax for normal map baking and rendering. Crazybump was used for fine details in the normal map and finally Photoshop was used for presentation and texture work
The Specs:
Polys - 6995
Textures - 1024x1024
Additional Images
验证码: 1632