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This is the result of a job for the French TBWA advertising agency. The client is Sony Playstation.
The image has been created in Lightwave without any volumetric effects. The whole object is made out ouf approx. 60-80 million polygons. The volumetric effect is achieved by using SSS shaders.
Some parts of the ground and sky use images from CORBIS. These image parts were added in the post in PS.
The image just won 3 ANDY AWARDS 2008 in New York. Gold for best magazine photography and Silver and Bronze in two other categories. It also has been chosen at in July 2007 for Adofdamonth.com.
Hope you'll like it!
The image has been created in Lightwave without any volumetric effects. The whole object is made out ouf approx. 60-80 million polygons. The volumetric effect is achieved by using SSS shaders.
Some parts of the ground and sky use images from CORBIS. These image parts were added in the post in PS.
The image just won 3 ANDY AWARDS 2008 in New York. Gold for best magazine photography and Silver and Bronze in two other categories. It also has been chosen at in July 2007 for Adofdamonth.com.
Hope you'll like it!
验证码: 4173