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All the textures are mine. It's modeled in maya, rendered with mental ray. Glow and volumetric light effect has been added in Photoshop.
I realize I could improve it a lot by adding details and other stuff, but it was going on for way too long.
I'm glad I didn't give up and made it to the end :)
C&C are more than welcome.
I realize I could improve it a lot by adding details and other stuff, but it was going on for way too long.
I'm glad I didn't give up and made it to the end :)
C&C are more than welcome.
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