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This is my Evil Shadow entry for Dominance War II competition:
-low poly game character
-poly budget 6000 tri (character and pet) 1000 tri (weapon/detachable gear)
-textures 2048x2048 (char and pet) 1024x1024 (weapon/detachable gear) (diffuse,specular and normal maps)
High poly was sculpted in mudbox and normal map generated in maya.
-low poly game character
-poly budget 6000 tri (character and pet) 1000 tri (weapon/detachable gear)
-textures 2048x2048 (char and pet) 1024x1024 (weapon/detachable gear) (diffuse,specular and normal maps)
High poly was sculpted in mudbox and normal map generated in maya.
验证码: 1028