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This is my first humouristic piece. It was done for a challenge about freedom.
My first ideas were way too ambitious for the time I currently can spend on my personal projects and much more serious, full of contemporary meaning.
After some thought I decided to go with a more light and funny approach.
Once I had an idea to work with, I started to sketch it on paper. There were several traits of the character that weren't easy to combine ( old but in shape, in shape but rusty, determined but not serious).
When I felt I had shaped the idea enough the sculpt of the main character took about 2 hours plus 2 more for detail. Evertything was done inside Zbrush except for the final render which was done in 3d Studio Max with Vray.
My first ideas were way too ambitious for the time I currently can spend on my personal projects and much more serious, full of contemporary meaning.
After some thought I decided to go with a more light and funny approach.
Once I had an idea to work with, I started to sketch it on paper. There were several traits of the character that weren't easy to combine ( old but in shape, in shape but rusty, determined but not serious).
When I felt I had shaped the idea enough the sculpt of the main character took about 2 hours plus 2 more for detail. Evertything was done inside Zbrush except for the final render which was done in 3d Studio Max with Vray.
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