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This started out as a lunch-break mudbox doodle that I decided to finish off.
I found it pretty hard to get the likness of such a publicly known person right, but it was a fun exercie!
Base mesh done in 3dsmax, detailing in Mudbox, textures in Photoshop and then rendered with mentalray.
/Jonas
I found it pretty hard to get the likness of such a publicly known person right, but it was a fun exercie!
Base mesh done in 3dsmax, detailing in Mudbox, textures in Photoshop and then rendered with mentalray.
/Jonas
验证码: 9285