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A production painting for a project I'm helping out on. I made a basic mountain in Maya, then sculpted it a bit in Mudbox, then back to Maya to place some simple primitives for houses, and a quick lighting pass. Then into Photoshop, for hours and hours of fun.
It's supposed to be a city grown up on an open space where water crosses an important trading route. It became the capital, so there's the royal castle straddling the source of the city's wealth - the water. I plan to add some large wind-mills for generating power, as it must be quite windy up there. (Although they also have plenty of hydro power of course.)
It's supposed to be a city grown up on an open space where water crosses an important trading route. It became the capital, so there's the royal castle straddling the source of the city's wealth - the water. I plan to add some large wind-mills for generating power, as it must be quite windy up there. (Although they also have plenty of hydro power of course.)
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