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Some stuff that came up recently.
4 species of insects (loosely based on real ones) were used.
3 lights on the scene: keylight on the left, and two on top (one of which only affects speculars). Post work done in Photoshop (color correction, fixing some details and adding the smoke). Displacement used in geom that is on top of the skull.
This was my first idea for the NVidia Surreal contest, but I decided to drop it and use my own style :-)
Please view full size because of the details.
4 species of insects (loosely based on real ones) were used.
3 lights on the scene: keylight on the left, and two on top (one of which only affects speculars). Post work done in Photoshop (color correction, fixing some details and adding the smoke). Displacement used in geom that is on top of the skull.
This was my first idea for the NVidia Surreal contest, but I decided to drop it and use my own style :-)
Please view full size because of the details.
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