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Game character, 13k Tri. (with full equipment)
I made the base mesh with 3ds max, painted the details in Z Brush then I re-topologized the high poly. I used CS4 for the textures.
I made the base mesh with 3ds max, painted the details in Z Brush then I re-topologized the high poly. I used CS4 for the textures.
验证码: 5696