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This is my latest try for likeness. I build a basemesh in 3dsMax and sculpt in Zbrush. Texturing is done in Zbrush and Photoshop.
Rendered in Max with Brazil r/s 2.
The final postwork (Hair and Background) is done in Photoshop.
I hope you like it. Comments are welcome!
Regards,
Carsten
Rendered in Max with Brazil r/s 2.
The final postwork (Hair and Background) is done in Photoshop.
I hope you like it. Comments are welcome!
Regards,
Carsten
验证码: 2641