您的位置:首页 > cgtalk2007 > The Commodore
A kind of a necromancer concept, done for ImagineFX Painter X texturing workshop (hints at various uses of different brushes, some tricks etc).
Kept looser in some parts on purpose. It was real fun to mix military and tribal styles. :)
Everything done from scratch in Painter X with a teeny-weeny bit of postwork in Photoshop. Some referencing, e.g. for the skull, the jacket (design wise), gold, but nothing major. As always, some studies for the character (the lighting was very hard for some reason...)
PS was used for the scars, scratches and wood textures - both made with custom brushes, as an experiment, extracted from a clone leaf (scars), an old bone and a plank (wood & scratches).
Kept looser in some parts on purpose. It was real fun to mix military and tribal styles. :)
Everything done from scratch in Painter X with a teeny-weeny bit of postwork in Photoshop. Some referencing, e.g. for the skull, the jacket (design wise), gold, but nothing major. As always, some studies for the character (the lighting was very hard for some reason...)
PS was used for the scars, scratches and wood textures - both made with custom brushes, as an experiment, extracted from a clone leaf (scars), an old bone and a plank (wood & scratches).
验证码: 7126