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Hello everyone,
Here is my new work. This is a concept I’ve been keeping in my mind for quite long, which I've finally decided to do in 3d. Actually I started with something very abstract, but in progress it evolved into this. I've used 3dsmax as main tool. The rendering of full resolution took enormous amount of time because of glossy reflective shaders and hair which were fully responding to GI and raytraced shadows.
Here is my new work. This is a concept I’ve been keeping in my mind for quite long, which I've finally decided to do in 3d. Actually I started with something very abstract, but in progress it evolved into this. I've used 3dsmax as main tool. The rendering of full resolution took enormous amount of time because of glossy reflective shaders and hair which were fully responding to GI and raytraced shadows.
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